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AI Insights · Timothy · July 2022

Top 5 Science Games on Android in Europe, Q2 2022

Explore the performance of the top 5 science games on Android in Europe during the second quarter of 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Science Games on Android in Europe, Q2 2022

During the second quarter of 2022, the top science games on Android in Europe demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top five applications:

Merge Animals 3D - Mutant race

Throughout Q2 2022, weekly downloads for the game fluctuated, with a notable decline from 222K in late March to a low of 83K by late May. However, there was a rebound towards the end of the quarter, reaching approximately 106K in the final week of June. The game also saw a similar trend in weekly active users, starting at 314K and dropping to around 143K by the end of May, before recovering to 161K by the end of June.

Monsters: Laboratory

Downloads for this app peaked early in the quarter at around 217K but then saw a significant decline, reaching a low of 7K in mid-June. Weekly active users followed a similar pattern, climbing to nearly 394K in mid-April before steadily decreasing to about 315K by the end of June. Weekly revenue was minimal, peaking at only $52 in early May and fluctuating around lower values for the rest of the quarter.

Plague Inc.

This game maintained a steady weekly download rate, hovering around 45K during the initial months but saw a decline to about 19K by the end of June. Revenue was also relatively stable, averaging around $4K per week. Active user numbers remained consistent at approximately 110K until mid-June when they dropped to around 77K.

Cell to Singularity: Evolution

Downloads for this game showed a peak of about 40K in mid-April but generally fluctuated around 20K to 30K for most of the quarter. Revenue saw a peak of around $7.4K in late April, with a general declining trend to roughly $2.3K by mid-June. The active user base was relatively stable, averaging around 190K to 220K throughout the quarter.

Jetpack Joyride

This classic game maintained a steady download count, starting at around 32K in late March and ending the quarter at approximately 17K. Revenue showed minor fluctuations, averaging around $1.2K to $1.7K per week. Active user numbers saw a gradual decline from approximately 200K in late March to around 138K by the end of June.

These insights are based on data from Sensor Tower, offering a glimpse into the dynamic landscape of science games on Android in Europe. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022